FATIH, Mohamad; ALFI, Cindya; MUQTAFA, Mohammad Afifuddin. Science Learning Game (SLG) Based on Augmented Reality Enhances Science Literacy and Critical Thinking Students Skills. Jurnal Penelitian Pendidikan IPA, [S. l.], v. 10, n. 2, p. 973–981, 2024. DOI: 10.29303/jppipa.v10i2.6107. Disponível em: https://jppipa.unram.ac.id/index.php/jppipa/article/view/6107. Acesso em: 4 jul. 2024.