Rizal, Muh., et al. “Application of STEAM in PBL to Improve Creativity and Science Learning Outcomes: Case Study of Learning at SD Inpres Tanamodindi Palu”. Jurnal Penelitian Pendidikan IPA, vol. 11, no. 3, Mar. 2025, pp. 433-9, doi:10.29303/jppipa.v11i3.10478.