The Effectiveness of Augmented Reality-Based Simulation Media for Fiber Optic Splicing in Vocational Network Technology Education
DOI:
10.29303/jppipa.v12i2.11448Published:
2026-02-28Downloads
Abstract
This study aimed to develop and evaluate an Augmented Reality (AR)-based simulation media for teaching fiber optic splicing in vocational network technology education. Using a Research and Development (R&D) approach with the 4D model (Define, Design, Develop, Disseminate), the product was validated by experts and tested for practicality and effectiveness through a one-group pretest–posttest design. The media obtained high validity scores (Aiken’s V = 0.85 for media and 0.97 for material), was categorized as very practical by teachers (98.31%) and students (89.52%) and showed significant improvement in learning outcomes (N-gain = 0.7115; p < 0.05). Unlike previous AR studies that mainly focus on conceptual science learning, this research integrates procedural vocational skills simulation with mobile-based AR to address limited access to expensive splicing equipment. The findings indicate that AR-based simulation can effectively enhance students’ procedural understanding and support technology-integrated vocational pedagogy
Keywords:
Augmented Reality Simulation Media Fiber Optic Splicing Vocational EducationReferences
Ainin, M. (2013). Penelitian Pengembangan Dalam Pembelajaran Bahasa Arabi. Okara: Jurnal Bahasa Dan Sastra, 2(8), 96–110.
Al-Tabany, T. I. B. (2017). Mendesain model pembelajaran inovatif, progresif, dan konteksual. Prenada Media.
Andrian, J., & Maksum, H. (2020). Development of Android-Based Learning Media in The Subjects of Planning and Installation Video Audio System. EDUTEC: Journal of Education And …, 3(2), 193–203.
Aprianka, S., Setiani, A., & Imswatama, A. (2021). Validitas E –Modul Berbasis Open Ended Meteri Sistem Persamaan Linear Dua Variabel Pada Pembelajaran Daring untuk Siswa SMK. Jurnal Cendekia : Jurnal Pendidikan Matematika, 5(3), 3111–3122. https://doi.org/10.31004/cendekia.v5i3.896
Ariansyah, F., Septiati, E., & Octaria, D. (2022). Pengembangan Media Pembelajaran Interaktif Berbasis Android pada Materi Peluang untuk Siswa SMA. Indiktika : Jurnal Inovasi Pendidikan Matematika, 4(2), 36–48. https://doi.org/10.31851/indiktika.v4i1.7120
Arikunto, S. (2010). Prosedur penelitian suatu pendekatan praktek. In (No Title).
Arsyad, A. (2010). Media Pembelajaran. Rajawali P.
Ashari, S. A., A, H., & Mappalotteng, A. M. (2022). Pengembangan Media Pembelajaran Movie Learning Berbasis Augmented Reality. Jambura Journal of Informatics, 4(2), 82–93. https://doi.org/10.37905/jji.v4i2.16448
Gall, M. D., Gall, J. P., & Borg, W. R. (2003). Educational Research: An Introduction (7th ed.). In Qualitative Voices in Educational Research (pp. 1–68). Allyn & Bacon. https://doi.org/10.4324/9781003008064-1
Guntur, M. I. S., & Setyaningrum, W. (2021). The Effectiveness of Augmented Reality in Learning Vector to Improve Students’ Spatial and Problem-Solving Skills. International Journal of Interactive Mobile Technologies, 15(5), 159–173. https://doi.org/10.3991/ijim.v15i05.19037
Hake, R. R. (1999). Analyzing change/gain scores. Unpublished.[Online] URL: Http://Www. Physics. Indiana. Edu/~ Sdi/AnalyzingChange-Gain. Pdf, 16(7), 1073–1080. http://www.ncbi.nlm.nih.gov/pubmed/22025883%5Cnhttp://scholar.google.com/scholar?hl=en&btnG=Search&q=intitle:ANALYZING+CHANGE/GAIN+SCORES#0%5Cnhttp://scholar.google.com/scholar?hl=en&btnG=Search&q=intitle:Analyzing+change/gain+scores#0
Hamdani, A. D., Nurhafsah, N., & Silvia, S. (2022). Inovasi Pendidikan Karakter Dalam Menciptakan Generasi Emas 2045. JPG: Jurnal Pendidikan Guru, 3(3), 170. https://doi.org/10.32832/jpg.v3i3.7291
Herlandy, P. B., Azim, F., & Majid, N. W. A. (2020). The effectiveness of Augmented Reality based Learning on Vocational Competencies of Vocational School Students. Edumatic: Jurnal Pendidikan Informatika, 4(2), 120–128. https://doi.org/10.29408/edumatic.v4i2.2653
Insani, P., & Body, D. R. (2021). Pengembangan Media Pembelajaran Mobile Learning Berbasis Android Pada Mata Pelajaran Gambar Teknik di SMK Negeri 1 Bukittinggi. Applied Sciences In Civil Engineering (ASCE), 2(3), 325–333.
Irnando, A., Wanda, R., Muhamad, A. E., & Prita, D. (2019). Pengembangan Media Pembelajaran Virtual Reality Pada Materi Pengenalan Termination Dan Splicing Fiber Optic. Jurnal Dimensi Pendidikan Dan Pembelajaran, 3800.
Jenita, Harefa, A. T., Pebriani, E., Hanafiah, Rukiyanto, B. A., & Sabur, F. (2023). Pemanfaatan Teknologi Dalam Menunjang Pembelajaran: Pelatihan Interaktif Dalam Meningkatkan Kualitas Pendidikan. Communnity Development Journal, 4(6), 13121–13129.
Mayasari, A., Pujasari, W., Ulfah, U., & Arifudin, O. (2021). Pengaruh Media Visual Pada Materi Pembelajaran Terhadap Motivasi Belajar Peserta Didik. Jurnal Tahsinia, 2(2), 173–179. https://doi.org/10.57171/jt.v2i2.303
Maydiantoro, A. (2021). Model-Model Penelitian Pengembangan (Research and Development). Respository LPPM Unila, 10, 1–8. http://repository.lppm.unila.ac.id/34333/1/Model-Model Penelitian dan Pengembangan.pdf
Muhayat, U., Wahyudi, W., Wibawanto, H., & Hardyanto, W. (2019). Pengembangan Media Edukatif Berbasis Augmented Reality untuk Desain Interior dan Eksterior. Innovative Journal of Curriculum and Educational Technology, 6(2), 39–48.
Oktaviana, E., & Yudha, C. B. (2022). Tecnological Pedagogical Content Knowledge (TPACK) Dalam Pembelajaran Abad Ke-21. Social, Humanities, and Educational Studies (SHEs): Conference Series, 5(2), 57. https://doi.org/10.20961/shes.v5i2.58305
Prasetya, F., Fortuna, A., Samala, A. D., Rawas, S., Mystakidis, S., Syahril, Waskito, Primawati, Wulansari, R. E., & Kassymova, G. K. (2024). The impact of augmented reality learning experiences based on the motivational design model: A meta-analysis. Social Sciences and Humanities Open, 10(May), 100926. https://doi.org/10.1016/j.ssaho.2024.100926
Purnomo, J., & Nuryanto, A. (2021). Pengembangan Media Pembelajaran Berbasis Aplikasi Android untuk Mata Pelajaran Teori Pemesinan Gerinda. Jurnal Pendidikan Vokasional Teknik Mesin, 9(1), 81–86.
Rahma, F. I., Yumnah, S., & Rokim, R. (2024). Analisis Kemampuan TPACK (Technological, Pedagogical, and Content Knowledge) Guru Matematika melalui Rencana Pelaksanaan Pembelajaran. Dawuh Guru: Jurnal Pendidikan MI/SD, 4(1), 31–46. https://doi.org/10.35878/guru.v4i1.1087
Sari, D. S. (2024). Pengembangan Lembar Kerja Peserta Didik Berbasis Model Kooperatif Tipe Jigsaw pada Pembelajaran Tematik Tema Benda-Benda di Sekitar Kita di Kelas V SD. Journal on Educatio, 06(03), 16707–16719.
Sugiyono. (2014). Metode Penelitian Kuantitatif, Kualitatif dan R&D (19th ed.). ALFABETA.
Suparyati, A., & Habsya, C. (2024). Kompetensi Lulusan Pendidikan Vokasi untuk Bersaing di Pasar Global. JIIP - Jurnal Ilmiah Ilmu Pendidikan, 7(2), 1921–1927. https://doi.org/10.54371/jiip.v7i2.3288
Suyitno. (2020). Pendidikan Vokasi Kejuruan Srategi dan Revitalisasi Abad 21.
Utama, K. W., Rahayu, M. K., Azizah, L. F., Winarti, Sitopu, J. W., & Wiliyanti, V. (2024). Pengaruh Penggunaan Teknologi Augmented Reality Dalam Pembelajaran Ipa Terhadap Pemahaman Materi Pembelajaran. Jurnal Review Pendidikan Dan Pengajara, 6(3), 7813–7821. https://www.medigraphic.com/pdfs/educacion/cem-2017/cem172y.pdf
License
Copyright (c) 2026 Annisa Saputri, Ta’ali, Giatman, Yeka Hendriyani

This work is licensed under a Creative Commons Attribution 4.0 International License.
Authors who publish with Jurnal Penelitian Pendidikan IPA, agree to the following terms:
- Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution 4.0 International License (CC-BY License). This license allows authors to use all articles, data sets, graphics, and appendices in data mining applications, search engines, web sites, blogs, and other platforms by providing an appropriate reference. The journal allows the author(s) to hold the copyright without restrictions and will retain publishing rights without restrictions.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial publication in Jurnal Penelitian Pendidikan IPA.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access).






