Vol. 9 No. 6 (2023): June
Open Access
Peer Reviewed

The Effectiveness of STEAM Learning Based on “Robotis” Projects to Improve Science Literacy of Elementary School Students

Authors

Nadia Lutfi Choirunnisa , Suryanti , Desi Rahmawati , Mulyani

DOI:

10.29303/jppipa.v9i6.3524

Published:

2023-06-25

Downloads

Abstract

In the industrial revolution era, many jobs that humans could initially do turned out to be done by computers and machines. Learning in elementary schools should be carried out by integrating various disciplines, for example, through project-based STEAM learning. STEAM learning incorporates the contents of Science, Technology, Engineering, Art, and Mathematics. The STEAM project chosen for implementation is Robotis (Robot Tisu/Tissue Robot). This study aims to describe the STEAM learning design of the Robotis project and determine the effectiveness of project-based STEAM learning in improving science literacy skills. This research includes a quasi-experiment with a one-group pretest-posttest design. The study was conducted at SD A (one of the private schools in Surabaya) with an experimental class subject of 15 students and a control class subject of 13 students. The instruments used are validation sheets of teaching modules and science literacy tests. Data were analyzed using the n-gain test and the Mann Whitney U-Test. The results showed that STEAM learning design must integrate several disciplines (science, technology, engineering, art, mathematics) in one learning and be associated with real-world problems. The significance value is 0.00 < 0.05 so that it is interpreted that there is a difference between the two groups (H1 accepted) which means that STEAM learning in the experimental class provides different results between pre-test and post-test. So, it can be stated that STEAM learning is effective for improving students' science literacy skills.

Keywords:

Robotis Science Literacy STEAM learning

References

Adriyawati, Utomo, E., Rahmawati, Y., Mardiah, A. (2020). STEAM-project-based learning integration to improve elementary school students' scientific literacy on alternative energy learning. Universal Journal of Educational Research, 8(5), 1863-1873. https://doi.org.10.13189/ujer.2020.080523.

Agustina, W. W., Sumarto, S., & Trisno, B. (2019). Augmented reality based on stem for supporting science literacy in vocational education. Journal of Physics: Conference Series, 1375, 012088. https://doi.org/10.1088/1742-6596/1375/1/012088

Anekawati, A., Hidayat, J. N., Abdullah, N., & Matlubah, H. (2021). Structural Equation Modeling Multi-group of Science Process Skills and Cognitive in PjBL Integrated STEAM Learning. Jurnal Pendidikan Sains Indonesia, 9(3), 512–527. https://doi.org/10.24815/jpsi.v9i3.20447

Anisimova, T. I., Sabirova, F. M., & Shatunova, O. V. (2020). Formation of Design and Research Competencies in Future Teachers in the Framework of STEAM Education. International Journal of Emerging Technologies in Learning (iJET), 15(02), 204. https://doi.org/10.3991/ijet.v15i02.11537

Arlis, S., Amerta, S., Indrawati, T., Zuryanty, Z., Chandra, C., Hendri, S., Kharisma, A., & Fauziah, M. (2020). literasi sains untuk membangun sikap ilmiah siswa sekolah dasar. Jurnal Cakrawala Pendas, 6(1), 1–14. http://dx.doi.org/10.31949/jcp.v6i1.1565

Arrohman, D. A., Wahyuni, A. L. E., Wilujeng, I., & Suyanta, S. (2022). Implementasi Penggunaan LKPD Pencemaran Air Berbasis STEM dan Model Learning Cycle 6E Terhadap Kemampuan Literasi Sains. Jurnal Pendidikan Sains Indonesia, 10(2), 279–293. https://doi.org/10.24815/jpsi.v10i2.23584

Azhar, A., Irawan, D., & Ramadhan, K. (2022). STEM education implementation to enhance student learning outcomes in optics concept. Jurnal Penelitian Pendidikan IPA, 8(2), 1023–1029. https://doi.org/10.29303/jppipa.v8i2.1525

Badriyah, N. L., Anekawati, A., & Azizah, L. F. (2020). Application of PjBL with brain-based STEAM approach to improve learning achievement of students. Jurnal Inovasi Pendidikan IPA, 6(1), 88–100. https://doi.org/10.21831/jipi.v6i1.29884

Barnes, J., FakhrHosseini, S. M., Vasey, E., Park, C. H., & Jeon, M. (2020). Child-Robot Theater: Engaging Elementary Students in Informal STEAM Education Using Robots. IEEE Pervasive Computing, 1–10. https://doi.org/10.1109/mprv.2019.2940181

Bröder, J., Okan, O., Bauer, U., Bruland, D., Schlupp, S., Bollweg, T. M., Pinheiro, P. (2017). Health literacy in childhood and youth: a systematic review of definitions and models. BMC Public Health, 17(1), 361. https://doi.org/10.1186/s12889-017-4267-y

Conradty, C., & Bogner, F. X. (2018). From STEM to STEAM: How to Monitor Creativity. Creativity Research Journal, 30(3), 233–240. https://doi.org/10.1080/10400419.2018.1488195

Conradty, C., & Bogner, F. X. (2020). STEAM teaching professional development works: effects on students’ creativity and motivation. Smart Learning Environments, 7(1). https://doi.org/10.1186/s40561-020-00132-9

Herro, D., Quigley, C. & Cian, H. (2019). The challenges of STEAM instruction: lessons from the field. Action in teacher education, 41(2), 172-190. https://doi.org/10.1080/01626620.2018.1551159

Hasanah, Z., Tenri, A. U., Safrida, S., Artika, W., & Mudatsir, M. (2021). Implementasi Model Problem Based Learning Dipadu LKPD Berbasis STEM untuk Meningkatkan Keterampilan Berpikir Kritis pada Materi Pencemaran Lingkungan. Jurnal Pendidikan Sains Indonesia, 9(1), 65–75. https://doi.org/10.24815/jpsi.v9i1.18134

Kang, N. H. (2019). A review of the effect of integrated STEM or STEAM (science, technology, engineering, arts, and mathematics) education in South Korea. Asia-Pacific Science Education, 5(1). https://doi.org/10.1186/s41029-019-0034-y

Khine, M. S., & Areepattamannil, S. (Eds.). (2019). STEAM Education. https://doi.org/10.1007/978-3-030-04003-1

McGunagle, D., & Zizka, L. (2020). Employability skills for 21st-century STEM students: the employers’ perspective. Higher Education, Skills and Work-Based Learning, 10(3), 591–606. https://doi.org/10.1108/heswbl-10-2019-0148

Mukaromah, L., Mustadi, A., & Nisa, A. (2022). Study of STEM Based on Local Wisdom in Hoening Science Process Skills in the 21st Century Era. Jurnal Penelitian Pendidikan IPA, 8(3), 1168–1174. https://doi.org/10.29303/jppipa.v8i3.1445

Nazifah, N., & Asrizal, A. (2022). Development of STEM Integrated Physics E-Modules to Improve 21st Century Skills of Students. Jurnal Penelitian Pendidikan IPA, 8(4), 1783-1789. https://doi.org/10.29303/jppipa.v8i4.1820

OECD. (2019). PISA 2018 Results. OECD Publishing.

Ozkan, G., & Umdu Topsakal, U. (2021). Exploring the effectiveness of STEAM design processes on middle school students’ creativity. International Journal of Technology and Design Education, 31(1), 95–116. https://doi.org/10.1007/s10798-019-09547-z

Rahmawati, Y., Ridwan, A., Hadinugrahaningsih, T., Soeprijanto. (2019). Developing critical and creative thinking skills through STEAM integration in chemistry learning. J. Phys.: Conf. Ser, 1156012033. https://doi:10.1088/1742-6596/1156/1/012033

Stroud, A., & Baines, L. (2019). Inquiry, Investigative Processes, Art, and Writing in STEAM in Khine, M. S., & Areepattamannil, S. (Eds.), STEAM Education, 1-18. https://doi.org/10.1007/978-3-030-04003-1

Sutiani, A., Situmorang, M., & Silalahi, A. (2021). Implementation of an Inquiry Learning Model with Science Literacy to Improve Student Critical Thinking Skills. International Journal of Instruction, 14(2), 117-138. https://doi.org/10.29333/iji.2021.1428a

Van Laar, E., van Deursen, A. J. A. M., van Dijk, J. A. G. M., & de Haan, J. (2020). Determinants of 21st-Century Skills and 21st-Century Digital Skills for Workers: A Systematic Literature Review. SAGE Open, 10(1). https://doi.org/10.1177/2158244019900176

Wijayanti, I. D., Badarudin, ., & Hawanti, S. (2020). Meningkatkan Keterampilan Berpikir Kritis Melalui Model Problem Based Learning Berbasis Literasi Sains. Jurnal Cakrawala Pendas, 6(2), 102–107. https://doi.org/10.31949/jcp.v6i2.2080

Author Biographies

Nadia Lutfi Choirunnisa, Faculty of Education, Universitas Negeri Surabaya, Surabaya, Indonesia

Author Origin : Indonesia

Suryanti, Faculty of Education, Universitas Negeri Surabaya, Surabaya, Indonesia

Author Origin : Indonesia

Desi Rahmawati, Faculty of Education, Universitas Negeri Surabaya, Surabaya, Indonesia

Author Origin : Indonesia

Mulyani, Universitas Negeri Surabaya

Author Origin : Indonesia

Downloads

Download data is not yet available.

How to Cite

Choirunnisa, N. L. ., Suryanti, Rahmawati, D. ., & Mulyani, M. (2023). The Effectiveness of STEAM Learning Based on “Robotis” Projects to Improve Science Literacy of Elementary School Students. Jurnal Penelitian Pendidikan IPA, 9(6), 4836–4841. https://doi.org/10.29303/jppipa.v9i6.3524