Development of Augmented Reality (AR) Learning Media Integrated with STEM Learning
DOI:
10.29303/jppipa.v9iSpecialIssue.6043Published:
2023-12-25Issue:
Vol. 9 No. SpecialIssue (2023): UNRAM journals and research based on science education, science applications towards a golden Indonesia 2045Keywords:
Augmented Reality (AR), Learning Media, STEMResearch Articles
Downloads
How to Cite
Downloads
Metrics
Abstract
This research is motivated by the development of science and technology in the 21st century, especially in the fields of Augmented Reality (AR) and STEM (Science, Technology, Engineering, and Mathematics) learning which provides opportunities for students to develop work skills and mathematical abilities which lead to the formation of life competencies in the future that is the competence of Education for Sustainable Development Goals (ESDG). This AR Learning Media was developed with a 4D development design: Define, Design, Development, and Dissemination. The subjects of this research were 7th-grade science students and teachers at SMPN 1 Dewantara. Media and content validation was carried out by 2 material experts and a media expert. Instruments used Media validation sheets, materials, and student and teacher response questionnaires. Analysis was done using percentage techniques on validation sheets, teacher response questionnaires, and student responses. The results of this research are AR media prototypes that are very feasible according to material experts and appropriate according to media experts with excellent student responses and the teacher's response was very practical
References
Aguilera, D., & Ortiz-Revilla, J. (2021). STEM vs. STEAM Education and Student Creativity: A Systematic Literature Review. Education Sciences, 11(7), 331. https://doi.org/10.3390/educsci11070331
Afrianti, S., Novita, N., Ginting, F. W., & Zahara, S. R. (2022). Development of STEM-Based LKPD with Guided Inquiry Design to Improve Student ’ s Science Process Skills. Radiasi : Jurnal Berkala Pendidikan Fisika, 15(2), 99–108. https://doi.org/https://doi.org/10.37729/radiasi.v15i2.2289
Arifin, A. M., Pujiastuti, H., & Sudiana, R. (2020). Pengembangan media pembelajaran STEM dengan augmented reality untuk meningkatkan kemampuan spasial matematis siswa. Jurnal Riset Pendidikan Matematika, 7(1), 59–73. https://doi.org/10.21831/jrpm.v7i1.32135
Bayley, S. H. (2022). Learning for adaptation and 21st-century skills: Evidence of pupils’ flexibility in Rwandan primary schools. International Journal of Educational Development, 93(July), 102642. https://doi.org/10.1016/j.ijedudev.2022.102642
Bray, D. A., Girvan, D. C., & Chorcora, E. N. (2023). Students’ perceptions of pedagogy for 21st century learning instrument (S-POP-21): Concept, validation, and initial results. Thinking Skills and Creativity, 49(May 2022), 101319. https://doi.org/10.1016/j.tsc.2023.101319
Bulu, V. R., & Tanggur, F. (2021). The Effectiveness of STEM-Based PjBL on Student’s Critical Thinking Skills and Collaborative Attitude. Al-Jabar : Jurnal Pendidikan Matematika, 12(1), 219–228. https://doi.org/10.24042/ajpm.v12i1.8831
Conradty, C., & Bogner, F. X. (2018). From STEM to STEAM: How to Monitor Creativity. Creativity Research Journal, 30(3), 233–240. https://doi.org/10.1080/10400419.2018.1488195
Gallón, L. (2020). Systemic Thinking (pp. 830–840). https://doi.org/10.1007/978-3-319-95870-5_58
Gonzálezâ€salamanca, J. C., Agudelo, O. L., & Salinas, J. (2020). Key competences, education for sustainable development and strategies for the development of 21st century skills. A systematic literature review. Sustainability (Switzerland), 12(24), 1–17. https://doi.org/https://doi.org/10.3390/su12241036.
Gorbi Irawan, A., nyoman Padmadewi, N., & Putu Artini, L. (2018). Instructional materials development through 4D model. SHS Web of Conferences, 42, 00086. https://doi.org/10.1051/shsconf/20184200086
Hanif, S., Wijaya, A. F. C., & Winarno, N. (2019). Enhancing Students’ Creativity through STEM Project-Based Learning. Journal of Science Learning, 2(2), 50. https://doi.org/10.17509/jsl.v2i2.13271
HL, N. I., Nasruddin, N., Sejati, A. E., & Sugiarto, A. (2023). Developing Teaching Material of Research Methodology and Learning with 4D Model in Facilitating Learning During the Covid-19 Pandemic to Improve Critical Thinking Skill. Jurnal Kependidikan: Jurnal Hasil Penelitian Dan Kajian Kepustakaan Di Bidang Pendidikan, Pengajaran Dan Pembelajaran, 9(2), 541. https://doi.org/10.33394/jk.v9i2.7110
Harjani. (2022). 21st Century Proficiency In Primary School Learning. Social, Humanities, and Education Studies (SHEs): Conference Series, 5(5), 478–482.
Ifriza, Y. N., Prasetiyo, B., Purwinarko, A., Subhan, S., & ... (2022). Interactive Learning Media Based Augmented Reality Inovasi Pembelajaran Solusi Pembelajaran Daring pada Masa Pandemi Covid-19. Abdimas, 26(1), 8–14. https://journal.unnes.ac.id/nju/index.php/abdimas/article/view/33458
Kanematsu, H., & Barry, D. M. (2016). STEM and Creativity (pp. 15–23). https://doi.org/10.1007/978-3-319-19234-5_3
Kutty, A. A., Abdella, G. M., Kucukvar, M., Onat, N. C., & Bulu, M. (2020). A system thinking approach for harmonizing smart and sustainable city initiatives with United Nations sustainable development goals. Sustainable Development, 28(5), 1347–1365. https://doi.org/10.1002/sd.2088
Mardhiyah, R. H., Aldriani, S. N. F., Chitta, F., & Zulfikar, M. R. (2021). Pentingnya Keterampilan Belajar di Abad 21 sebagai Tuntutan dalam Pengembangan Sumber Daya Manusia. Lectura: Jurnal Pendidikan, 12(1), 29–40. https://doi.org/https://doi.org/10.31849/lectura.v12i1.5813
Maulana, I., Suryani, N., & Asrowi, A. (2019). Augmented Reality: Solusi Pembelajaran IPA di Era Revolusi Industri 4.0. Proceedings of The ICECRS, 2(1), 19–26. https://doi.org/10.21070/picecrs.v2i1.2399
Pribeanu, C., Balog, A., & Iordache, D. D. (2017). Measuring the perceived quality of an AR-based learning application: a multidimensional model. Interactive Learning Environments, 25(4), 482–495. https://doi.org/10.1080/10494820.2016.1143375
Purwaningsih, E., Sari, S. P., Sari, A. M., & Suryadi, A. (2020). The Effect of STEM-PjBL and Discovery Learning on Improving Students’ Problem-Solving Skills of Impulse and Momentum Topic. Jurnal Pendidikan IPA Indonesia, 9(4), 465–476. https://doi.org/10.15294/jpii.v9i4.26432
Rachmadtullah, R., Setiawan, B., Wasesa, A. J. A., & Wicaksono, J. W. (2022). Monograf Pembelajaran Interaktif dengan Metaverse. CV. Eureka Media Aksara.
Radu, I., & Schneider, B. (2019). What Can We Learn from Augmented Reality (AR)? Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 1–12. https://doi.org/10.1145/3290605.3300774
Reynolds, M., Blackmore, C., Ison, R., Shah, R., & Wedlock, E. (2018). The Role of Systems Thinking in the Practice of Implementing Sustainable Development Goals (pp. 677–698). https://doi.org/10.1007/978-3-319-63007-6_42
Sahronih, S., Suryono, T., Maemuna, S., & Hasanah, D. (2023). Integrasi Teknologi Augemnted Reality Model Model SAMR ( Substitution, Augmentation, Modification, Redefinition) Dalam Pembelajaran IPA Sekolah Dasar. Jurnal Ilmiah Kependidikan, 4(4), 619–629.
Sakdiah, H., Ginting, F. W., Rejeki, N. S., & Miranda, A. (2022). Pembelajaran STEAM Terhadap Keterampilan Proses Sains Ditinjau dari Sikap Ilmiah Mahasiswa pada Mata Kuliah Kajian Fisika Kejuruan. Jurnal Penelitian Pendidikan IPA, 8(5), 2531–2536. https://doi.org/10.29303/jppipa.v8i5.2313
Sakdiah, H., Noviati, N., & Muliani. (2020). Pengembangan e-modul Berbasis STEM Terintegrasi Pembelajaran Inkuiri Pada Mata Kuliah Kajian Fisika Kejuruan. Jurnal Pendidikan Fisika, 9(2), 99–104. https://jurnal.unimed.ac.id/2012/index.php/jpf/article/view/21206/pdf
Sirajudin, N., Suratno, J., & Pamuti. (2021). Developing creativity through STEM education. Journal of Physics: Conference Series, 1806(1), 012211. https://doi.org/10.1088/1742-6596/1806/1/012211
Slough, S. S., & Milam, J. O. (2013). Theoretical framework for the design of stem project-based learning. In R. M. Capraro, M. M. Capraro and J. Morgan (eds.). In STEM Project-Based Learning: An Integrated Science, Technology, Engineering, and Mathematics (STEM) Approach (pp. 15–27).
Sunardi, & Hasanuddin. (2019). Pengembangan Employability Skill Mahasiswa Vokasi Melalui Pembelajaran Stem-Project Based Learning. SemanTECH, 3(4), 210–217.
Syahputra, E. (2018). Inovasi Pembelajaran Abad 21 dan Penerapannya di Indonesia. Prosiding Seminar Nasional SINASTEKMAPAN, 1, 1276–1283. https://doi.org/10.31004/basicedu.v6i2.2082
Syawaludin, Ahmad, Gunarhadi, and P. R. (2019). Development of Augmented Reality-Based Interactive Multimedia to Improve Critical Thinking Skills in Science Learning. International Journal of Instruction, 12(4), 331–344.
Wijaya, E. Y., Sudjimat, D. A., & Nyoto, A. (2016). Transformasi Pendidikan Abad 21 sebagai Tuntutan Pengembangan Sumber Daya Manusia di Era Global. Prosiding Seminar Nasional Pendidikan Matematika, 1, 263–278.
Triana, D., Anggraito, Y. U., & Ridlo, S. (2020). Effectiveness of Enviromental Change Learning Tools Based on STEM-PjBL Towards 4C Skills of Students. Journal of Innovative Science Education , 9(2), 181–187. https://doi.org/https://doi.org/10.15294/jise.v8i3.34048
Author Biographies
Halimatus Sakdiah, Universitas Malikussaleh
Riza Andriani, Malikussaleh University
Fajrul Wahdi Ginting, Malikussaleh University
Nuraini Fatmi, Malikussaleh University
License
Copyright (c) 2023 Halimatus Sakdiah, Riza Andriani, Fajrul Wahdi Ginting, Nuraini Fatmi

This work is licensed under a Creative Commons Attribution 4.0 International License.
Authors who publish with Jurnal Penelitian Pendidikan IPA, agree to the following terms:
- Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution 4.0 International License (CC-BY License). This license allows authors to use all articles, data sets, graphics, and appendices in data mining applications, search engines, web sites, blogs, and other platforms by providing an appropriate reference. The journal allows the author(s) to hold the copyright without restrictions and will retain publishing rights without restrictions.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial publication in Jurnal Penelitian Pendidikan IPA.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access).