Vol. 12 No. 3 (2026): In Progress
Open Access
Peer Reviewed

Smart App Creator–Based Learning Media as an Innovation to Improve Student Learning Outcomes for Achieving Quality Education

Authors

Shafira Ratu Sekartaji Putri Kediri , Atip Nurharini

DOI:

10.29303/jppipa.v12i3.14211

Published:

2026-03-25

Downloads

Abstract

Dance is an essential component of Arts, Culture, and Crafts (SBdP) learning in primary schools, including traditional regional dances such as the Denok Semarangan dance from Semarang, Central Java. This study aimed to develop and evaluate Smart App Creato based learning media for teaching Denok Semarangan dance to improve students’ learning outcomes. The research employed a research and development (R&D) approach using the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The subjects were 31 fifth-grade students of SDN Wonosari 03, Semarang City. Expert validation showed that the media was highly feasible, with average scores of 92.00% from material experts and 88.50% from media experts. Effectiveness testing indicated significant improvements in learning outcomes. In the cognitive domain, paired t-test results showed a significant difference between pretest and posttest scores (p < 0.05), with N-Gain values of 0.65 (medium category) in the small group and 0.74 (high category) in the large group. In the psychomotor domain, students’ performance increased from 81.50% to 85.20%. In the affective domain, student attitude questionnaire results showed a positive response with an average score of 86.40%. These findings conclude that SAC-based Denok Semarangan dance learning media is effective in improving cognitive, psychomotor, and affective learning outcomes.

Keywords:

Denok Semarangan Dance Learning Outcomes Smart App Creator

References

Adhana, H. M., & Andriani, A. E. (2024). Development of Interactive Multimedia based on Problem-Based Learning to Improve IPAS Learning Outcomes. Jurnal Penelitian Pendidikan IPA, 10(9), 6737–6745. https://doi.org/10.29303/jppipa.v10i9.7588 DOI: https://doi.org/10.29303/jppipa.v10i9.7588

Arafah, M., Arifuddin, A., Rompegading, A. B., Irfandi, R., Nur, M., Nasser P, M. K., Yani, A., Rijal, S., & Upe, A. (2023). Development of Macca Biology Learning Media Based on Android Software Andromo. Jurnal Penelitian Pendidikan IPA, 9(11), 9955–9963. https://doi.org/10.29303/jppipa.v9i11.4638 DOI: https://doi.org/10.29303/jppipa.v9i11.4638

Ardiyani, L. P. C. (2025). Internalisasi Nilai Karakter Anak Melalui Keterlibatan dalam Tarian Jumputan. Edu Society: Jurnal Pendidikan, Ilmu Sosial, Dan Pengabdian Kepada Masyarakat, 5(3), 541–552. https://doi.org/https://doi.org/10.56832/edu.v5i3.1988 DOI: https://doi.org/10.56832/edu.v5i3.1988

Arlim, M., & Fauzi, A. (2025). Validity and Practicality of the Physics E-Module on Integrated Thermodynamics Material on Volcanic Eruptions Based on the ICARE Model to Improve Students’ Creative Thinking Skills. Jurnal Penelitian Pendidikan IPA, 11(12), 521–527. https://doi.org/10.29303/jppipa.v11i12.13332 DOI: https://doi.org/10.29303/jppipa.v11i12.13332

Arsih, U., Murtiyoso, O., & Indra Darmawan, R. (2025). The Revolution in Art Learning in the Digital Era: A Conceptual Study of the Use of Merak Ulin Dance Video in FBS UNNES Dance Arts Education Students. In Book Chapter English Language Teaching, Literature, and Translation (Vol. 1, pp. 30–55). https://doi.org/10.15294/eltlt.v1i1.285

Azzahra, A., & Nurharini, A. (2024). Interactive Articulate Storyline 3-Based Learning Media: Enhancing Student Engagement and Knowledge in Elementary Dance Arts Education. Indonesian Journal of Educational Research and Review, 7(3), 513–526. https://doi.org/10.23887/ijerr.v7i3.78203 DOI: https://doi.org/10.23887/ijerr.v7i3.78203

Cenabre-Galindon, G. M. (2023). Revitalizing Cultural Education: A Documentary Study on the Indigenous Dances of the Applai Tribe in Northern Philippines and their Implications for Arts and Dance Educators. Journal for Educators, Teachers and Trainers JETT, 14(3), 595–605. https://doi.org/10.47750/jett.2023.14.03.071

Erita, Y., Wahyuni, Y. S., Eliza, D., & Amini, R. (2024). Teacher Strategies in Shaping Student Character in Science Learning at Class V. Jurnal Penelitian Pendidikan IPA, 10(11), 8693–8702. https://doi.org/10.29303/jppipa.v10i11.9189 DOI: https://doi.org/10.29303/jppipa.v10i11.9189

Farhana, N., & Arini, N. W. (2023). Chatbot Rain for Grade 5 in Water Cycle Material of Science Subject. Jurnal Penelitian Pendidikan IPA, 9(9), 7170–7178. https://doi.org/10.29303/jppipa.v9i9.4521 DOI: https://doi.org/10.29303/jppipa.v9i9.4521

Fitri, A., Nury, A., Malarsih, M., Haryono, S., & Widodo, W. (2025). Local Culture-Based Dance Learning with the Integration of Students’ Creativity, Motor Skills, and Social Sensitivity. Catharsis: Journal of Arts Education, 14(2), 147–154. https://doi.org/https://doi.org/10.15294/catharsis.v14i2.18824 DOI: https://doi.org/10.15294/catharsis.v14i2.18824

Hamidah, J., Jumadi, Rafiek, M., Mu’in, F., Noortyani, R., Amelia, R., & Rahmawati, L. E. (2025). Innovations to Strengthen National Identity in Indonesia: Promoting Literacy Acquisition through Culture-Based Education. ISVS E-Journal, 12(4), 158–172. https://doi.org/10.61275/isvsej-2025-12-04-08 DOI: https://doi.org/10.61275/ISVSej-2025-12-04-08

Hardianti, S., Agnesia, Y., Firdaus, Sumianto, & Gunawan, A. (2025). Inspeksi Kesehatan Lingkungan di Sekolah Menengah Kejuruan Perpajakan Riau tahun 2024-. Indonesian Research Journal on Education, 5(1), 511–520.

Hasanah, K. U., Ngali, M., Makmun, Z., & Aisyah, N. (2024). Pengembangan Media Pembelajaran Berbasis Aplikasi Wordwall Pada Pembelajaran IPAS Untuk Meningkatkan Hasil Belajar Siswa Kelas IV Sekolah Dasar. Berkala Ilmiah Pendidikan, 4(1). https://doi.org/https://journal.kurasinstitute.com/index.php/bip/article/view/854 DOI: https://doi.org/10.51214/bip.v4i1.854

Hidayah, N., & Mulyani, P. K. (2024). The Development of Raya-In: Learning Media Based on Smart Apps Creator to Improve Primary School Social Science Learning. Jurnal Penelitian Pendidikan IPA, 10(8), 5909–5918. https://doi.org/10.29303/jppipa.v10i8.9062 DOI: https://doi.org/10.29303/jppipa.v10i8.9062

Husnawati, R. N., & Nurharini, A. (2024). Live Worksheets Media to Improve Exploration of Dance Movements of Grade II Elementary School Students. Journal of Education Technology, 8(1), 147–153. https://doi.org/10.23887/jet.v8i1.75124 DOI: https://doi.org/10.23887/jet.v8i1.75124

Kustyarini, K., Utami, S., & Koesmijati, E. (2020). The Importance Of Interactive Learning Media In A New Civilization. European Journal of Open Education and E-Learning Studies, 5(2), 48–60. https://doi.org/10.46827/ejoe.v5i2.3298 DOI: https://doi.org/10.46827/ejoe.v5i2.3298

Lestari, P. A., & Tanjung, M. (2025). Pengaruh Strategi Belajar Murder terhadap Hasil Belajar Siswa Kelas III Mata Pelajaran Matematika di Mi AS-Shaffah Kota Bengkulu. Jurnal Pendidikan Tematik, 6(1), 83–86. https://doi.org/https://siducat.org/index.php/jpt/article/view/1712 DOI: https://doi.org/10.62159/jpt.v6i1.1712

Maharani, M. D., & Nurharini, A. (2024). The Relationship Between the Use of TikTok and PjBL Models with Music Learning Outcomes. Jurnal Prima Edukasia, 12(2), 272–283. https://doi.org/10.21831/jpe.v12i2.74246 DOI: https://doi.org/10.21831/jpe.v12i2.74246

Mahmudah, U., Ulwiyah, S., Fatimah, S., & Hamid, A. (2021). Transformasi Karakter Anak Berbasis Nilai-Nilai Kearifan Lokal Melalui Tarian Tradisional: Pendekatan Bootstrap. Dwija Cendekia: Jurnal Riset Pedagogik, (1), 108–8. https://doi.org/https://doi.org/10.20961/jdc.v5i1.51598 DOI: https://doi.org/10.20961/jdc.v5i1.51598

Mushlihurrohman, N., & Suratno. (2024). Development of “Kenalin” Learning Media Based on the Smart Apps Creator Application to Improve Student Learning Outcomes in Class IV Elementary School Science Subjects. Jurnal Penelitian Pendidikan IPA, 10(10), 8209–8218. https://doi.org/10.29303/jppipa.v10i10.7682 DOI: https://doi.org/10.29303/jppipa.v10i10.7682

Nabilulnnuha, A. H. (2025). Technology and Erosion of Tradition in Contemporary Indigenous Communities and Efforts to Revitalize Local Values. Al-Ufuq: Jurnal Humaniora Dan Ilmu Sosial, 1(1), 125–143. https://doi.org/10.21154/dialogia.v23i01.10500 DOI: https://doi.org/10.21154/dialogia.v23i01.10500

Nelwideri, R., Rayendra, J, F. Y., & Hakim, R. (2025). Interactive Multimedia Development Based on TPACK IPAS Subjects for Grade IV Elementary School Students. Jurnal Penelitian Pendidikan IPA, 11(9), 222–227. https://doi.org/10.29303/jppipa.v11i9.12221 DOI: https://doi.org/10.29303/jppipa.v11i9.12221

Nurfitrotul H, Susilawati, Y., Nuur Azizah, A., Hermansyah, F., Abidin, Z., & Abror, S. (2025). Kegiatan Pengenalan Tari Remo Melalui Video Digital Sebagai Upaya Menjaga Budaya Lokal Terhadap Siswa Kelas V MI MIftahul Ulum Sidonipah Kec. Simokerto Surabaya. Prosiding Pengabdian Ekonomi Dan Keuangan Syariah, 4(1), 976–988. https://doi.org/https://jurnalalkhairat.org/ojs/index.php/prospeks/article/view/879 DOI: https://doi.org/10.32806/pps.v4i1.879

Nurharini, A. (2026). Gerak Perempuan Urban: Tari Denok Semarangan sebagai Representasi Identitas Budaya Kota Semarang. In Book Chapter Seni Universitas Negeri Semarang. https://doi.org/10.15294/bs.v3i.629

Nurharini, A., & Ratnaningrum, I. (2020). Analysis Of Traditional Dance Education In Cultural Phenomenon. Sembadra, 2(2). https://doi.org/https://doi.org/10.26740/sembadra.v2n2.p73-78

Pasaribu, M. (2024). Pengaruh Pembelajaran Berdiferensiasi dalam Seni Tari Terhadap Motivasi dan Keterlibatan Siswa di Sekolah Menengah Pertama. Jurnal Didaktika Pendidikan Dasar, 8(1), 285–304. https://doi.org/10.26811/didaktika.v8i1.1327 DOI: https://doi.org/10.26811/didaktika.v8i1.1327

P.B., S. N., Andeas, A., & Nugroho, J. A. (2021). Pengembangan “Jurnal Proses Desain” sebagai Media Pembelajaran Perancangan Desain. Jurnal Desain, 9(1), 131–142. https://doi.org/10.30998/jd.v9i1.10690 DOI: https://doi.org/10.30998/jd.v9i1.10690

Petersen, G. B., Petkakis, G., & Makransky, G. (2022). A study of how immersion and interactivity drive VR learning. Computers and Education, 179, 1–16. https://doi.org/10.1016/j.compedu.2021.104429 DOI: https://doi.org/10.1016/j.compedu.2021.104429

Raheb, K. El, Stergiou, M., Katifori, A., & Ioannidis, Y. (2020). Dance interactive learning systems: A study on interaction workflow and teaching approaches. In ACM Computing Surveys (Vol. 52, Number 3). Association for Computing Machinery. https://doi.org/10.1145/3323335 DOI: https://doi.org/10.1145/3323335

Ramadani, D. H., & Nurharini, A. (2024). Edpuzzle-based Interactive Video Media on Basic Dance Movement Material to Improve Student Learning Outcomes. Jurnal Ilmiah Sekolah Dasar, 8(1), 165–175. https://doi.org/10.23887/jisd.v8i1.67210 DOI: https://doi.org/10.23887/jisd.v8i1.67210

Retnoningsih, D. A. (2017). Eksistensi Konsep Seni Tari Tradisional Terhadap Pebentukan Karakter Siswa Sekolah Dasar. Jurnal Dialektika Jurusan PGSD, 7(1), 20–29. https://doi.org/https://journal.peradaban.ac.id/index.php/jdpgsd/article/view/28

Rui, H., Zhang, L., & Li, Y. (2025). Transforming dance education in China: enhancing sustainable development and cultural preservation. Research in Dance Education, 1. https://doi.org/10.1080/14647893.2025.2524151 DOI: https://doi.org/10.1080/14647893.2025.2524151

Rustianti, E. S., & Asih, S. S. (2025). Development of Diversity Monopoly Game Smart Board Learning Media to Improve IPAS Learning Outcomes of Grade IV Elementary School Students. Jurnal Penelitian Pendidikan IPA, 11(4), 173–186. https://doi.org/10.29303/jppipa.v11i4.10706 DOI: https://doi.org/10.29303/jppipa.v11i4.10706

Sarumaha, M., Telaumbanua, K., & Harefa, D. (2024). Pendidikan Berbasis Kearifan Lokal Nias Selatan: Membangun Identitas Budaya Pada Generasi Muda. Jurnal Education and Development, 12(3), 663–668. https://doi.org/10.37081/ed.v12i3.6585

Setiyadi, D., Hartono, Rokhman, F., & Wagiran. (2024). Menjaga Tradisi Lewat Tari: Eksplorasi Seni Lengger Banyumasan Sebagai Ekstrakulikuler di Sekolah Dasar. Journal of Teaching in Elementary Education, 8(2). https://doi.org/https://journal.umg.ac.id/index.php/jtiee/article/view/8778 DOI: https://doi.org/10.30587/jtiee.v8i2.8778

Sinyor, R., Kadir, R. S., Arni, A., Arianti, A. R., Maulana, A., & Langaru, Moh. R. S. (2024). Menanam Cinta Budaya: Pengenalan Tarian Tradisional Monamot Pada Siswa Sekolah Dasar di Desa Bongo, Kabupaten Buol. Tolis Mengabdi: Jurnal Pengabdian Masyarakat, 2, 47–51. https://doi.org/10.56630/tm.v2i2.77 DOI: https://doi.org/10.56630/tm.v2i2.771

Sugiyono. (2019). Metode Penelitian Pendidikan:

Kuantitatif, Kualitatif, Kombinasi, R&D, dan

Penelitian Pendidikan (3rd ed.). Bandung: Alfabeta

Syadida, Q., & Erita, Y. (2022). Pengembangan Media Pembelajaran Menggunakan Aplikasi Smart Apps Creator pada Pembelajaran Tematik Terpadu Kelas IV Sekolah Dasar. Journal of Practice Learning and Educational Development, 2(1), 17–26. https://doi.org/10.58737/jpled.v2i1.31 DOI: https://doi.org/10.58737/jpled.v2i1.31

Wijaya, T., Amelia, S., & Wargadalem, F. R. (2025). Kearifan Lokal: Peranan Tari Kebagh dalam Membentuk Identitas Budaya Suku Besemah. JAWI, 8(1), 61–76. https://doi.org/10.24042/00202582720900 DOI: https://doi.org/10.24042/00202582720900

Wulandari, E., & Nurharini, A. (2025). Development of Articulate Storyline based Local Content Learning Media to Improve Learning Outcomes of Elementary School Students. Jurnal Penelitian Pendidikan IPA, 11(4), 611–623. https://doi.org/10.29303/jppipa.v11i4.10785 DOI: https://doi.org/10.29303/jppipa.v11i4.10785

Author Biographies

Shafira Ratu Sekartaji Putri Kediri, Universitas Negeri Semarang

Author Origin : Indonesia

Atip Nurharini, Universitas Negeri Semarang

Author Origin : Indonesia

Downloads

Download data is not yet available.

How to Cite

Kediri, S. R. S. P., & Nurharini, A. (2026). Smart App Creator–Based Learning Media as an Innovation to Improve Student Learning Outcomes for Achieving Quality Education. Jurnal Penelitian Pendidikan IPA, 12(3), 624–634. https://doi.org/10.29303/jppipa.v12i3.14211