Vol. 12 No. 4 (2026): In Progress
Open Access
Peer Reviewed

Development of Virtual Reality Media with a Deep Learning Approach to Improve Early Childhood Science Literacy Skills

Authors

Siti Aisyah , Delfi Eliza , Yaswinda , Setiyo Utoyo

DOI:

10.29303/jppipa.v12i4.14404

Published:

2026-04-25

Downloads

Abstract

This study aims to develop Virtual Reality (VR)-based learning media integrated with a deep learning approach to improve early childhood science literacy skills. The research employed a Research and Development (R&D) method using the ADDIE model, consisting of analysis, design, development, implementation, and evaluation stages. The study was conducted at Bunda Musnidar Kindergarten, Padang, involving children aged 5–6 years. Data were collected through observations, interviews, questionnaires, and science literacy tests, and analyzed using validity, practicality, and effectiveness tests, including N-Gain and paired sample t-test analysis. The results indicate that the developed VR media achieved a media validity score of 91.25% and material validity of 95%, both categorized as very valid. The practicality test showed a score of 94.44%, indicating that the media is highly practical for classroom use. Furthermore, the effectiveness test revealed an N-Gain score of 0.78 (high category), supported by a significant difference between pre-test and post-test results. These findings demonstrate that VR-based learning media integrated with a deep learning approach effectively enhances early childhood science literacy. The study concludes that immersive and meaningful learning experiences facilitated through VR significantly support children’s ability to observe, explore, and understand scientific concepts in real-life contexts.

Keywords:

Deep learning approach Early childhood education Learning media Science literacy Virtual reality

References

Ananda, P., Purrohman, P. S., & Ahmad Ruslan, dkk. (2025). Revolusi pendidikan Indonesia Mencetak Generasi Cerdas di Era Digital. Uwais Inspirasi Indonesia.

Az-Zahra, R. T., Suryana, D., Yaswinda, & Eliza, D. (2025). Development of Smart Box Media Based on QR Code Technology to Improve Early Childhood Numerical Literacy Skills. Jurnal Penelitian Pendidikan IPA, 11(3), 80–86. https://doi.org/10.29303/jppipa.v11i3.10538 DOI: https://doi.org/10.29303/jppipa.v11i3.10538

Barnes, G. F. (2022). Early Childhood National Board Certified Teachers’ Perspectives on Developmentally Appropriate Practice. Walden University.

Bruner, J. S. (1974). Toward a Theory of Instruction. Harvard University Press.

Dede, C., & Future, J. for the. (2014). The Role of Digital Technologies in Deeper Learning Students at the Center: Deeper Learning Research Series. Jobs For the Future, December. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&db=eric&AN=ED561254&site=ehost-live

Eliza, D., Mulyeni, T., Budayawan, K., Hartati, S., & Khairiah, F. (2024). Creation of Cultural Local Wisdom-Based Picture-Science Stories Application for the Introduction of Scientific Literacy for Early Childhood. International Journal on Informatics Visualization, 8(1), 417–424. https://doi.org/10.62527/joiv.8.1.2234 DOI: https://doi.org/10.62527/joiv.8.1.2234

Eliza, D., Mulyeni, T., Budayawan, K., Hartati, S., Khairiah, F., & Permana, A. I. (2022). Pengembangan Teknologi Digital Cerita Sains Terintegrasi Kearifan lokal untuk Anak Usia Dini. Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini, 6(6), 7069–7077. https://doi.org/10.31004/obsesi.v6i6.3640 DOI: https://doi.org/10.31004/obsesi.v6i6.3640

Eliza, D., Mulyeni, T., Yulsyofriend, Mahyuddin, N., Erita, Y., & Dhanil, M. (2025). Implementation of Project-Based Learning in Improving Scientific Literacy in Early Childhood Education: Systematic Literature Review. Journal of Baltic Science Education, 24(1), 71–91. https://doi.org/10.33225/jbse/25.24.71 DOI: https://doi.org/10.33225/jbse/25.24.71

Erita, Y., Miaz, Y., Jupriani, J., Hevria, S., & Fauzi, R. (2024). Using Virtual Reality to Enhance Twenty-First-Century Skills in Elementary School Students: A Systematic Literature Review. Open Education Studies, 6(1), 20240030. https://doi.org/10.1515/edu-2024-0030 DOI: https://doi.org/10.1515/edu-2024-0030

Faiza, N. N., Wardhani, I. S., Madura, U. T., & Indah, P. T. (2024). Media Pembelajaran Abad 21: Membangun Generasi. Jurnal Media Akademik (JMA), 2(12). Retrieved from https://jurnal.mediaakademik.com/index.php/jma/article/view/1211

Hamilton, D., McKechnie, J., Edgerton, E., & Wilson, C. (2021). Immersive virtual reality as a pedagogical tool in education: a systematic literature review of quantitative learning outcomes and experimental design. Journal of Computers in Education, 8(1), 1–32. https://doi.org/10.1007/s40692-020-00169-2 DOI: https://doi.org/10.1007/s40692-020-00169-2

Ironsi, C. S. (2023). Investigating the use of virtual reality to improve speaking skills: insights from students and teachers. Smart Learning Environments, 10(1), 53. https://doi.org/10.1186/s40561-023-00272-8 DOI: https://doi.org/10.1186/s40561-023-00272-8

Jannah, B. T. M., Yuliana, D. V., & Yuniar, D. P. (2026). Deep Learning in Early Childhood Education: A Systematic Review of Mindful, Joyful, and Meaningful Pedagogical Integration in the Indonesian Context. Nak-Kanak: Journal of Child Research, 3(1), 29–39. https://doi.org/10.21107/njcr.v3i1.231 DOI: https://doi.org/10.21107/njcr.v3i1.231

Khowiyah, Z., & Eliza, D. (2023). Pengaruh Metode Bercerita Terhadap Literasi Sains Anak Usia Dini. Jurnal Pelita PAUD, 8(1), 120–131. https://doi.org/10.33222/pelitapaud.v8i1.3440 DOI: https://doi.org/10.33222/pelitapaud.v8i1.3440

Malinski, R. (2004). E-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning Ryerson University. Canadian Journal of University Continuing Education, 30(1), 41–43. https://doi.org/10.21225/d58p40 DOI: https://doi.org/10.21225/D58P40

Muliyadi, L., Doyan, A., Susilawati, S., Hamidi, H., Hakim, S., & Munandar, H. (2023). Training on Using PhET Virtual Media on Newton’s Law of Gravity for Class X Students at Islamic Senior High School of Syaikh Abdurrahman Kotaraja, East Lombok. BPI Journal of Community Service, 1(1), 15–18. Retrieved from https://journals.balaipublikasi.id/index.php/jcss/article/view/68

Noor, F. M. (2020). Memperkenalkan Literasi Sains Kepada Peserta Didik: Perspektif Calon Guru PIAUD. ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal, 8(1), 056. https://doi.org/10.21043/thufula.v8i1.7066 DOI: https://doi.org/10.21043/thufula.v8i1.7066

Papic, M., Bittner, K., & Minson, V. (2026). Investigating Virtual Reality as a Resource to Enhance Early Childhood Initial Teacher Education: A Scoping Review. Early Childhood Education Journal, 54(3), 1439–1451. https://doi.org/10.1007/s10643-025-01942-7 DOI: https://doi.org/10.1007/s10643-025-01942-7

Purba, B. M. M., Wibawa, B., Siregar, E., Sianipar, R., & Lidya S, D. (2024). Virtual Reality-Based Learning Innovations in Early Childhood Education. AL-ISHLAH: Jurnal Pendidikan, 16(4), 4737–4747. https://doi.org/10.35445/alishlah.v16i4.4718 DOI: https://doi.org/10.35445/alishlah.v16i4.4718

Radianti, J., Majchrzak, T. A., Fromm, J., & Wohlgenannt, I. (2020). A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda. Computers & Education, 147, 103778. https://doi.org/10.1016/j.compedu.2019.103778 DOI: https://doi.org/10.1016/j.compedu.2019.103778

Rahmawati, Y. P., Handayani, A., & Rakhmawati, D. (2024). Efektivitas Penggunaan Media Virtual Reality Dalam Pembelajaran Sains. PAUDIA: Jurnal Penelitian Dalam Bidang Pendidikan Anak Usia Dini, 13(2), 325–333. https://doi.org/10.26877/paudia.v13i2.766 DOI: https://doi.org/10.26877/paudia.v13i2.766

Rayanto, Y. H., Rokhmawan, T., & Maulana, M. Z. A. S. (2020). Penelitian Pengembangan Model ADDIE dan R2D2: Teori & Praktek. Lembaga Academic & Research Institute.

Ridgeway, V. G. (2001). Literacy Development in the Early Years: Helping Children Read and Write. Handbook of Instructional Practices for Literacy Teacher-Educators, 171–178. Retrieved from https://www.taylorfrancis.com/chapters/edit/10.4324/9781410605214-22/literacy-development-early-years-lesley-mandel-morrow DOI: https://doi.org/10.4324/9781410605214-18

Rusdawati, R., & Eliza, D. (2022). Pengembangan Video Pembelajaran Literasi Sains Anak Usia Dini 5-6 Tahun untuk Belajar dari Rumah. Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini, 6(4), 3648–3658. https://doi.org/10.31004/obsesi.v6i4.1750 DOI: https://doi.org/10.31004/obsesi.v6i4.1750

Shen, Z., & Zhao, S. (2022). Legal Instructional Design by Deep Learning Theory Under the Background of Educational Psychology. Frontiers in Psychology, 13(July), 1–10. https://doi.org/10.3389/fpsyg.2022.917174 DOI: https://doi.org/10.3389/fpsyg.2022.917174

Solum, M., Lorås, H., & Pedersen, A. V. (2020). A Golden Age for Motor Skill Learning? Learning of an Unfamiliar Motor Task in 10-Year-Olds, Young Adults, and Adults, When Starting From Similar Baselines. Frontiers in Psychology, 11(March), 1–8. https://doi.org/10.3389/fpsyg.2020.00538 DOI: https://doi.org/10.3389/fpsyg.2020.00538

Suryana, D., & Az-Zahra, R. T. (2025). QR Code-Based Animated Videos to Improve Early Childhood Numeracy Literacy Skills. Proceedings of the 7th International Conference on Early Childhood Education, Icece, 252–257. https://doi.org/10.5220/0014069800004935 DOI: https://doi.org/10.5220/0014069800004935

Taroreh, L. H. J. (2024). Efektivitas Media Pembelajaran Interaktif Berbasis Teknologi Dalam Meningkatkan Pemahaman Konsep Ipa. Jurnal Ilmu Pendidikan Guru Sekolah Dasar Dan Usia Dini, 1(1), 26–31. https://doi.org/10.70134/pedasud.v1i1.198 DOI: https://doi.org/10.70134/pedasud.v1i1.198

Yaswinda, Y., & Nilawati, E. (2019). Pengembangan media video tutorial pembelajaran sains berbasis multisensori ekologi. Jurnal Audi, 4(2), 100–109. https://doi.org/10.33061/jai.v4i2.3326

Author Biographies

Siti Aisyah, Universitas Negeri Padang

Author Origin : Indonesia

Delfi Eliza, Universitas Negeri Padang

Author Origin : Indonesia

Yaswinda, Universitas Negeri Padang

Author Origin : Indonesia

Setiyo Utoyo, Universitas Negeri Padang

Author Origin : Indonesia

Downloads

Download data is not yet available.

How to Cite

Aisyah, S., Eliza, D., Yaswinda, & Utoyo, S. (2026). Development of Virtual Reality Media with a Deep Learning Approach to Improve Early Childhood Science Literacy Skills. Jurnal Penelitian Pendidikan IPA, 12(4), 365–370. https://doi.org/10.29303/jppipa.v12i4.14404