Vol. 12 No. 9 (2026)
Open Access
Peer Reviewed

Development of Interactive Learning Media with a Discovery Learning Approach in Mathematics Subjects

Authors

Dira Febria Waty , Darmansyah , Rahmi Pratiwi , Rayendra

DOI:

10.29303/jppipa.v12i9.15465

Published:

2026-09-30

Downloads

Abstract

This research is motivated by the low interest and learning outcomes of students in the Matrix material because the learning process is still dominated by conventional methods and the lack of use of interactive learning media. This research aims to develop interactive learning media based on discovery learning on Matrix materials for grade XI high school students that are valid, practical, and effective for use in mathematics learning. This research is a research and development using the ADDIE model which consists of five stages, namely analysis, design, development, implementation, and evaluation. The research was carried out at SMA Negeri 2 Padang Panjang with research subjects including material experts, media experts, mathematics teachers, and grade XI students. Data collection techniques are carried out through observation, interviews, documentation, questionnaires, and learning outcome tests. The research instruments used consisted of expert validation sheets, teacher and student practicality questionnaires, and pretest and posttest questions. Data were analyzed using quantitative descriptive analysis and N-Gain calculation to determine the effectiveness of learning media. The results showed that discovery-based interactive learning media obtained a very high level of validity with an average of 91% of material expert validation and 92.5% of media expert validation. The results of practicality showed that the media obtained a very practical category with a percentage of teacher response of 93.75% and student response of 90.75%. In addition, the effectiveness results showed an increase in student learning outcomes with an average pretest score of 67.4 increasing to 88.6 in the posttest and an N-Gain value of 0.73 in the high category. Thus, discovery learning-based interactive learning media is declared valid, practical, and effective so that it is suitable for use as a mathematics learning innovation to increase student motivation, engagement, and learning outcomes

Keywords:

ADDIE Discovery Learning Mathematics High School R&D

References

Adriani, D., Lubis, P., & Triono, M. (2020). Teaching Material Development of Educational Research Methodology with ADDIE Models. IC2RSE. https://doi.org/10.4108/eai.4-12-2019.2293793

Alfarizi, M., & Mahmud, M. R. (2024). Pengembangan Media Pembelajaran Augmented Reality ( AR ) untuk Meningkatkan Hasil Belajar Siswa Pada Pelajaran IPA. Jurnal Riset Dan Inovasi Pembelajaran, 4(3), 1989-2000. Retrieved from https://etdci.org/journal/jrip/article/view/2269

Alfieri, L., Brooks, P. J., Aldrich, N. J., & Tenenbaum, H. R. (2011). Does discovery-based instruction enhance learning? Journal of Educational Psychology, 103(1), 1–18. https://doi.org/10.1037/a0021017

Anggara, R., & Supardji, S. (2024). Pengembangan Media Pembelajaran Animasi Interaktif Berbasis Adobe Animate. Jurnal Pendidikan Madrasah, 9(2), 245–250. https://doi.org/10.14421/jpm.2024.245-250

Anggraini, A. E., Mardhatillah, Subuatningsih, O. A., Zativalen, O., Khotimah, K., & Kang, E. K. M. S. (2024). Thematic Learning Tools Based on Collaborative Learning Models for Grade IV Elementary School. International Journal of Elementary Education, 8(4), 670–678. https://doi.org/10.23887/ijee.v8i4.89714

Annajati, S., & Wikarya, Y. (2023). Pengembangan Media Pembelajaran Pembelajaran Interaktif Berbasis Google Slide pada Materi Seni Rupa Tiga Dimensi Kelas X SMA Negeri 8 Mukomuko. Jurnal Pendidikan Tambusai, 7(1), 1181–1188. https://doi.org/10.31004/jptam.v7i1.5405

Arsyad, A. (2011). Media Pembelajaran. Jakarta: PT. Raja Grafindo Persada.

Arsyad, A. (2019). Media Pembelajaran. Depok : Rajawali Pres.

Ashar, N., Syam, N., & Rahmawati, R. (2024). Pengaruh Model Pembelajaran Discovery Learning Berbantuan Media Visual Terhadap Hasil Belajar Tematik Siswa Kelas III SD Inpres Antang: Alena : Journal of Elementary Education, 2(1), 85–100. https://doi.org/10.59638/jee.v2i1.102

Astarina, R., Yerizon, Bentri, A., & Zainil, M. (2024). Development of Interactive Learning Media Assisted by Google Sites in Building Materials for Elementary Schools Grade V. Jurnal Penelitian Pendidikan IPA, 10(SpecialIssue), 226–233. https://doi.org/10.29303/jppipa.v10iSpecialIssue.8555

Astuti, A., Armanto, D., & Hasratuddin, H. (2024). Development of Interactive Learning Media Assisted by Desmos Based on RME to Improve Mathematical Representation Abilities and Resilience of Class VIII Students at SMPN 1 Idi. Mathline : Jurnal Matematika Dan Pendidikan Matematika, 9(2), 461–480. https://doi.org/10.31943/mathline.v9i2.639

Bimayu, A., Maizeli, A., & Nerita, S. (2025). Pengembangan Lembar Kerja Peserta Didik Elektronik (E-LKPD) Interaktif Berbasis Discovery Learning Pada Materi Jamur Fase E SMA/MA. Jurnal Binomial, 8(2). https://doi.org/10.46918/bn.v8i2.2852

Branch, R. M. (2009). Instructional Design: The ADDIE Approach. Springer US. https://doi.org/10.1007/978-0-387-09506-6

Choirudin, C., Lubis, M., & Masuwd, M. A. (2025). Enhancing High School Students’ Mathematical Problem-Solving Skills through Interactive Media: A Classroom Action Research Approach. Journal of Teaching and Learning Mathematics, 2(2), 104–121. https://doi.org/10.22219/jtlm.v2i2.31685

Dari, R. T. U., & Sudatha, I. G. W. (2022). Upaya Meningkatkan Semangat Belajar Siswa melalui E-Modul Berorientasi Discovery Learning. Jurnal Edutech Undiksha, 10(2), 205–214. https://doi.org/10.23887/jeu.v10i1.43966

Duma, S. Y., Muslimin, Modjo, A. S., & Walid, A. (2024). The role of Mathematics Education in Developing Critical Thingking Skill in the Industrial Era 5.0. Aksioma Education Journal, 1(4), 1–10. https://doi.org/10.62872/rca4py44

Eriansyah, Y., & Baadilla, I. (2023). Model Discovery Learning Untuk Meningkatkan Kemampuan Berpikir Kritis Siswa Pada Muatan Pelajaran Bahasa Indonesia di Sekolah Dasar. Edukasiana: Jurnal Inovasi Pendidikan, 2(3), 151–158. https://doi.org/10.56916/ejip.v2i3.378

Eronen, L., & Kärnä, E. (2018). Students Acquiring Expertise through Student-Centered Learning in Mathematics Lessons. Scandinavian Journal of Educational Research, 62(5), 682–700. https://doi.org/10.1080/00313831.2017.1306797

Fatahillah, A., Yafi, M. A., Monalisa, L. A., Hussen, S., & Wiharjo, E. (2023). Pengembangan Media Pembelajaran Matematika Materi Persamaan Lingkaran berbasis Discovery Based Learning Berbantuan Geogebra Classroom untuk Meningkatkan Keterampilan Berpikir Kreatif Siswa. Proximal: Jurnal Penelitian Matematika Dan Pendidikan Matematika, 6(2), 43–54. https://doi.org/10.30605/proximal.v6i2.2643

Hafiedz, R., & Nurhamidah, D. (2023). Media Pembelajaran Interaktif Articulate Storyline Terhadap Motivasi Belajar Pembelajaran Bahasa Indonesia. Jurnal Pendidikan Bahasa Dan Sastra Indonesia, 54–64. Retrieved from https://jurnal.umj.ac.id/index.php/penaliterasiEmail

Hardika, J., Ridwan, R., Bentri, A., Hakim, R., Rayendra, R., & Yeni J, F. (2024). Development of Interactive Learning Media Mobile Learning In Science for Class VIII Junior High School. Jurnal Penelitian Pendidikan IPA, 10(11), 9751–9758. https://doi.org/10.29303/jppipa.v10i11.8630

Hidayat, F., & Nizar, M. (2021). Model Addie (Analysis, Design, Development, Implementation and Evaluation) Dalam Pembelajaran Pendidikan Agama Islam. Jurnal Inovasi Pendidikan Agama Islam (JIPAI), 1(1), 28–38. https://doi.org/10.15575/jipai.v1i1.11042

Hidayati, A. (2018). Analysis of the factors affecting the effectiveness of character-based instructional video implementation to early childhood education in Padang. Journal of Counseling and Educational Technology, 1(1), 14. https://doi.org/10.32698/051

Hwang, G.-J., Yin, C., & Chu, H.-C. (2019). The era of flipped learning: Promoting active learning and higher order thinking with innovative flipped learning strategies and supporting systems. Interactive Learning Environments, 27(8), 991–994. https://doi.org/10.1080/10494820.2019.1667150

Irma Maulidia & Ibnu Muthi. (2025). Efektivitas Penggunaan Media Pembelajaran Interaktif Berbasis Multimedia dalam Meningkatkan Minat Belajar Matematika pada Siswa SD. Mutiara : Jurnal Penelitian Dan Karya Ilmiah, 3(4), 10–24. https://doi.org/10.59059/mutiara.v3i4.2624

Kusumastuti, D. A., & Ghufron, M. A. (2025). Penerapan Media Pembelajaran Interaktif Berbasis Scratch dalam Meningkatkan Kemampuan Berhitung Siswa di Madrasah Ibtidaiyah. RISOMA : Jurnal Riset Sosial Humaniora Dan Pendidikan, 3(4), 212–224. https://doi.org/10.62383/risoma.v3i4.861

Li, D., Fan, X., & Meng, L. (2024). Development and validation of a higher-order thinking skills (HOTS) scale for major students in the interior design discipline for blended learning. Scientific Reports, 14(1), 20287. https://doi.org/10.1038/s41598-024-70908-3

Mahardinata, L. T., Abadi, I. B. G. S., & Ganing, N. N. (2024). Media Flipbook Berbasis Discovery Learning Muatan IPAS Materi Daerahku Kebanggaanku Siswa Kelas V SD. Jurnal Media Dan Teknologi Pendidikan, 4(2), 238–249. https://doi.org/10.23887/jmt.v4i2.78073

Maifi, Y. K., Anwar, & Ahmad, A. (2021). Students’ understanding of mathematical concepts and their self-confidence through a discovery learning model. Journal of Physics: Conference Series, 1882(1), 012081. https://doi.org/10.1088/1742-6596/1882/1/012081

Marhami, M., Juandi, D., & Dasari, D. (2024). Indonesian Students’ Numeracy Skills Based On PISA Mathematical Problems In Secondary School: A Meta-Synthesis. Jurnal Pendidikan MIPA, 25(1), 14–26. https://doi.org/10.23960/jpmipa/v25i1.pp14-26

Mayer, R. E. (2017). Cognitive Theory of Multimedia Learning. (May), 43–71. https://doi.org/10.1017/CBO9781139547369.005

Nadira, S., Erna, M., & Herdini, H. (2026). Implementation of The Discovery Learning Model to Improve The Activity and Learning Outcomes. Edunesia : Jurnal Ilmiah Pendidikan, 7(1), 413–426. https://doi.org/10.51276/edu.v7i1.1415

Najma Ulya, Siti Ehda Suhailah, Vera Juliani Putri, & Rena Revita. (2025). Peran Media Pembelajaran Digital dalam Pembelajaran Matematika di Era Merdeka Belajar: Systematic Literature Review. Aljabar : Jurnal Ilmuan Pendidikan, Matematika Dan Kebumian, 1(2), 126–136. https://doi.org/10.62383/aljabar.v1i2.536

Ningsih, T. F., Bahtiar, H., & Putra, Y. K. (2022). Pengembangan Media Pembelajaran Interaktif Berbasis Flash Pada Materi Klasifikasi Hewan Vertebrata Mata Pelajaran Biologi Kelas VII SMP. Infotek : Jurnal Informatika Dan Teknologi, 5(1), 30–41. https://doi.org/10.29408/jit.v5i1.4388

Nurmawati, N., Masduki, L. R., Prayitno, E., & Dartani, M. Y. R. (2020). The Implementation Of Interactive Multimedia In Improving Mathematics Learning Outcomes. Eternal (English Teaching Journal), 11(2). https://doi.org/10.26877/eternal.v11i2.7567

OECD. (2020). PISA 2018 Results (Volume VI): Are Students Ready to Thrive in an Interconnected World? OECD. Retrieved from https://www.oecd.org/en/publications/pisa-2018-results-volume-vi_d5f68679-en.html

OECD. (2022). Education at a Glance 2022: OECD Indicators. OECD Publishing. Retrieved from https://www.oecd.org/en/publications/education-at-a-glance-2022_3197152b-en.html

Potu, T. R., & Poluakan, C. (2020). Pengaruh Model Discovery Learning Berbantuan Multimedia Interaktif Terhadap Kemampuan Berpikir Kritis Siswa di SMPN 2 Poigar. SCIENING : Science Learning Journal, 1(2), 41–45. https://doi.org/10.53682/slj.v1i2.560

Putri, A., Kartini, K., & Yuanita, P. (2020). The Effectiveness of Learning Tools Based on Discovery Learning That Integrates 21st Century Skills to Mathematical Critical Thinking Ability in Trigonometric Materials in High School. Journal of Physics: Conference Series, 1655(1), 012071. https://doi.org/10.1088/1742-6596/1655/1/012071

Ridwan, S. L. (2021). Peningkatan Kemampuan Berpikir Kritis dan Hasil Belajar Peserta Didik Melalui Model Pembelajaran Discovery Learning. Jurnal Didaktika Pendidikan Dasar, 5(3), 637–656. https://doi.org/10.26811/didaktika.v5i3.201

Safrudiannur, & Rott, B. (2019). The different mathematics performances in PISA 2012 and a curricula comparison: Enriching the comparison by an analysis of the role of problem solving in intended learning processes. Mathematics Education Research Journal, 31(2), 175–195. https://doi.org/10.1007/s13394-018-0248-4

Salsabila, A. A., Masrukan, Zaenuri, & Walid. (2025). Mathematics Learning Media to Enhance Students’ Mathematical Literacy. Media Pendidikan Matematika, 13(2), 1074–1087. https://doi.org/10.33394/mpm.v13i2.18490

Sanjaya, W. (2016). Media Komunikasi Pembelajaran. Jakarta: Kencana.

Simamora, R. E., Saragih, S., & Hasratuddin, H. (2018). Improving Students’ Mathematical Problem Solving Ability and Self-Efficacy through Guided Discovery Learning in Local Culture Context. International Electronic Journal of Mathematics Education, 14(1). https://doi.org/10.12973/iejme/3966

Stephan, M. (2020). Teacher-Centered Teaching in Mathematics Education. In S. Lerman (Ed.), Encyclopedia of Mathematics Education (pp. 836–840). Springer International Publishing. https://doi.org/10.1007/978-3-030-15789-0_150

Sudjana, N., & Rivai, A. (2011). Media Pengajaran (Penggunaan dan Pembuatannya). Bandung : Sinar Baru Algensindo.

Sugihartini, N., & Yudiana, K. (2018). Addie Sebagai Model Pengembangan Media Instruksional Edukatif (Mie) Mata Kuliah Kurikulum Dan Pengajaran. Jurnal Pendidikan Teknologi Dan Kejuruan, 15(2), 277–286. https://doi.org/10.23887/jptk-undiksha.v15i2.14892

Sugiyono. (2018). Metode Penelitian Pendidikan Pendekatan Kuantitatif, Kualitatif dan R&D. Bandung: Alfabeta.

Sumarwati, S., Fitriyani, H., Azhar Setiaji, F. M., Hasril Amiruddin, M., & Afiat Jalil, S. (2020). Developing Mathematics Learning Media Based on E-Learning using Moodle on Geometry Subject to Improve Students’ Higher Order Thinking Skills. International Journal of Interactive Mobile Technologies (iJIM), 14(04), 182. https://doi.org/10.3991/ijim.v14i04.12731

Suratnu, R. (2023). The Adoption Of The Addie Model In Designing An Instructional Module: The Case Of Malay Language Remove Students. IJIET (International Journal of Indonesian Education and Teaching), 7(2), 262–270. https://doi.org/10.24071/ijiet.v7i2.3521

Swasti, M., Hutapea, N. M., & Suanto, E. (2022). Pengembangan Media Pembelajaran Interaktif Berbasis Discovery Learning. Jurnal Cendekia : Jurnal Pendidikan Matematika, 6(3), 2428–2441. https://doi.org/10.31004/cendekia.v6i3.1561

Tantya, N. G., & Yuniseffendri, Y. (2025). Pengembangan Bahan Ajar Berbasis Kearifan Lokal Sedekah Bumi Menggunakan Model Addie Pada Materi Teks Cerita Pendek Untuk Siswa Kelas XI. BAPALA, 12(1), 187–201. Retrieved from https://ejournal.unesa.ac.id/index.php/bapala/article/view/65950

Triana, N., Utaminingsih, S., & Khamdun. (2024). The Effectiveness of Steam-Based Interactive Module to Improving Learning Outcomes of Elementary School Students. ICCCM Journal of Social Sciences and Humanities, 3(1), 37–45. https://doi.org/10.53797/icccmjssh.v3i1.6.2024

Uliyandari, M., Sutarno, S., & Nirwana, N. (2025). Pengembangan Media Pembelajaran Interaktif Berbasis Discovery Learning Bermuatan Kearifan Lokal Pendap Bengkulu pada Materi Zat Aditif. Jurnal Kajian Pendidikan IPA, 5(2), 240–253. https://doi.org/10.52434/jkpi.v5i2.42966

UNESCO. (2018). A Global Framework of Reference on Digital Literacy Skills for Indicator 4.4.2. UNESCO, (51), 146. Retrieved from https://unesdoc.unesco.org/ark:/48223/pf0000265403

Wantoro, H., Afandi, M. M., & Siswanto, D. H. (2025). Development of a Guided Discovery-Based Scientific Approach Module for Enhancing Problem-Solving Skills. Contemporary Education and Community Engagement (CECE), 2(1), 51–63. https://doi.org/10.12928/cece.v2i1.1271

Yani, N. L. S., & Santoso, J. T. B. (2024). Kombinasi Discovery Learning dengan Multimedia Interaktif dalam Meningkatkan Daya Kritis Siswa. Jurnal Pendidikan Ekonomi Undiksha, 16(1), 68–75. https://doi.org/10.23887/jjpe.v16i1.55154

Author Biographies

Dira Febria Waty, Universitas Negeri Padang

Author Origin : Indonesia

Educational Technology 

Postgraduate School 

Universitas Negeri Padang

Darmansyah, Universitas Negeri Padang

Author Origin : Indonesia

Educational Technology

Postgraduate School 

Universitas Negeri Padang

Rahmi Pratiwi, Universitas Negeri Padang

Author Origin : Indonesia

Educational Technology 

Postgraduate School

Universitas Negeri Padang

Rayendra, Universitas Negeri Padang

Author Origin : Indonesia

Educational Technology

Postgraduate School 

Universitas Negeri Padang

Downloads

Download data is not yet available.

How to Cite

Waty, D. F., Darmansyah, D., Pratiwi, R., & Rayendra, R. (2026). Development of Interactive Learning Media with a Discovery Learning Approach in Mathematics Subjects. Jurnal Penelitian Pendidikan IPA, 12(9), 20–29. https://doi.org/10.29303/jppipa.v12i9.15465