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Found 20 items.
Development of Science Learning Media Using Supcath Educational Games to Improve Student Learning Outcomes
Jamalludin
,
Rif’ati Dina Handayani
,
Sri Handono Budi Prastowo
2397-2402
2023-05-31
Statistics:
316
Implementation of Ethno-Edugames Application to Improve Student Learning Outcomes
Novita Permata Sari
,
Kartika Pertiwi Ratna
,
Anggi Tias Pratama
264-273
2025-02-25
Statistics:
195
Development of Pisa-Based Buffer Solution Material Problems and Their Application Using the Kahoot Platform
Abdul Gani
,
Qurratun ‘Akyun
,
Muhammad Nazar
2662-2669
2022-12-28
Statistics:
244
The Role of Technology in the Development of Critical Thinking: Systematic Literature Review
Rizka Fitriani
,
AK Prodjosantoso
778-783
2024-11-25
Statistics:
621
Empowering Young Children in Numeracy through Role-Playing Games Application: Advancing Independent Curriculum Goals
Rita Mariyana
,
Ridha Marissa El Seira
,
Aditya Aditama Putri Hikmatyar
522-528
2025-01-29
Statistics:
404
The Validity of Educational Games Kahoot as Learning Assessment Tools for Prospective Biology Teacher Students
Nana Citrawati Lestari
,
Rezky Nefianthi
,
Rabiatul Adawiyah
325-332
2025-12-25
Statistics:
104
Deep Learning in Elementary School: Systematic Literature Review
Muhammad Zaidan Fadhlurahman
,
Irwandani
,
Deri Firmansyah
8-19
2026-03-25
Statistics:
50
Interactive Digital Manipulatives Using Wordwall to Enhance Elementary Students’ Interest and Learning Outcomes in Addition and Subtraction
Lusy Yuniastuti
,
Wasilatul Murtafiah
,
Lingga Nico Pradana
1133-1142
2025-12-25
Statistics:
77
Development of a Flipbook-Based E-Module on Ketangerangan Local Wisdom for Elementary Students in Tangerang Regency
Mina Rabiatul Asiah
,
Sholeh Hidayat
,
Lukman Nulhakim
743-754
2025-06-30
Statistics:
209
A Systematic Review of Scientific Literacy in Early Childhood Science Learning: Approaches, Methods, and Media
Rizqy Aisyah Leonia
,
Nelva Rolina
,
Eni Suyantri
38-46
2025-02-28
Statistics:
465
11 - 20 of 20 items
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